用遗传进化模型模拟卡兰戈斯游戏中的种群动态

V. N. L. Izidoro, L. Castro, Angelo C. Loula
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引用次数: 1

摘要

Calangos是一款正在开发中的教育游戏,基于位于巴西Caatinga生物群系内的 o Francisco河中部沙丘的沙漠状区域的动植物。玩家的目标之一是管理栖息在这个生物群落中的各种蜥蜴的行为,并影响它们的生态和进化。对于游戏的开发,提出了一个嵌入在模拟器中的遗传进化模型。该模型将用于模拟基于进化生物学和生态学文献的捕食者-猎物动力学。本文的目的是介绍嵌入在模拟器中的遗传进化模型,并介绍一些关键的实验结果。它将表明,在一定的环境条件下,蜥蜴种群只有在允许进化的情况下才能生存。研究结果还将显示蜥蜴死亡的主要原因(营养不良、脱水、捕食或衰老)、饮食偏好(蔬菜或昆虫)以及它们与特定环境条件的关系。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A genetic-evolutionary model to simulate population dynamics in the Calangos game
Calangos is an under development educational game based on the fauna and flora of the desert-like field of the sand dunes in the middle São Francisco River, located within the Caatinga biome in Brazil. One of the player's goals is to manage the behavior of species of lizards that inhabit this biome, with consequences to their ecology and evolution. For the development of the game a genetic-evolutionary model, embedded in a simulator, is proposed. This model will be used to simulate predator-prey dynamics based on the Evolutionary Biology and Ecology literature. The objective of this paper is to introduce the genetic-evolutionary model embedded in the simulator and present some key experimental findings. It will be shown that under certain environmental conditions lizard populations are only able to survive if allowed to evolve. The results will also show the main causes of death (malnutrition, dehydration, predation or aging), the diet preferences (vegetables or insects) of lizards and their relationship with specific environmental conditions.
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