轮廓驱动的笔触合成

Xie Ning, Hamid Laga, S. Saito, M. Nakajima
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引用次数: 0

摘要

本文提出了一种基于草图的交互式系统,用于模拟复杂形状上的东方笔触。我们引入了一种轮廓驱动的方法,用户输入轮廓来表示复杂的形状,系统自动估计笔刷的最佳轨迹,然后将它们渲染成东方水墨画。与之前的工作不同,在之前的工作中,笔刷轨迹被明确指定为输入,我们根据要绘制的形状的轮廓自动估计这个轨迹。现有的方法可以分为:(1)显式建模虚拟3D画笔并模拟其在纸张上的效果的方法[Wang and Wang 2007],以及(2)在没有显式3D画笔模型的情况下在2D画布上模拟渲染效果的方法[Okabe et al. 2007]。我们的方法属于第二类。图1显示了我们的算法生成的四个结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Contour-driven brush stroke synthesis
We propose in this paper an interactive sketch-based system for simulating oriental brush strokes on complex shapes. We introduce a contour-driven approach where the user inputs contours to represent complex shapes, the system estimates automatically the optimal trajectory of the brush, and then renders them into oriental ink painting. Unlike previous work where the brush trajectory is explicitly specified as input, we automatically estimate this trajectory given the outline of the shape to paint. Existing methods can be classified into: (1) methods that explicitly model a virtual 3D brush and mimic its effect on a paper [Wang and Wang 2007], and (2) methods that simulate the rendering effect on a 2D canvas without an explicit 3D brush model [Okabe et al. 2007]. Our approach falls into the second category. Figure 1 shows four results generated by our algorithm.
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