利用可穿戴技术的个人感官VR界面

Jiyoung Kang, Junhee Lee, Seungyeon Jin
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引用次数: 2

摘要

当前以医疗保健领域为中心的可穿戴技术不断发展,随着虚拟现实接口的发展,各种类型的控制器也在不断发展。然而,商业化的控制器还不能向虚拟现实(VR)环境中的用户提供各种感官信息,因为它们仍然提供触觉振动水平信息。为了通过用户在虚拟环境中的存在来传达高度的沉浸感,本研究提出了一种以用户触摸为重点的个人感官VR系统。Emogle是一种佩戴在用户手上的个人触觉虚拟现实界面,旨在通过虚拟现实环境中的振动、热情感、风和电刺激传递各种类型的感官信息。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Personal Sensory VR interface Utilizing Wearable Technology
Current wearable technology centered on medical and healthcare fields has grown, and various types of controllers are being developed along with the development of virtual reality interfaces. Nevertheless, commercialized controllers cannot yet deliver a variety of sensory information to users in virtual reality (VR) environments as they are still providing haptic vibration level information. To convey a high sense of immersion through the presence of users in the virtual environment, a personal sensory VR system focusing on the user's touch is proposed in this study. Emogle is a personal haptic VR interface that is worn on the user's hand and was developed to deliver various types of sensory information through vibration, thermal emotion, wind, and electrical stimulation in a VR environment.
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