非洲发型的建模和渲染技术

D. Patrick, S. Bangay, A. Lobb
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引用次数: 13

摘要

我们开发或增强头发建模和渲染技术,以生产三种不同形式的头发,通常在非洲发型中发现。头发的形式有自然的卷发、直发和辫子或盘发。我们使用隐式模型,实现为一系列纹理层来表示卷发。直发被明确地表示出来,并通过定义和复制一些对照头发来建模。辫子和扭转被实现为有纹理的广义圆柱体。综合现有的头发照明模型被用作非洲头发照明模型的基础。讨论了与非洲头发特征匹配的参数值。展示了许多完整的非洲发型,证明了这些技术可以成功地用于建模和渲染非洲头发。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Modelling and rendering techniques for African hairstyles
We develop or enhance hair modelling and rendering techniques to produce three different forms of hair commonly found in African hairstyles. The forms of hair are natural curly hair, straightened hair, and braids or twists of hair. We use an implicit model, implemented as a series of textured layers to represent curly hair. Straightened hair is represented explicitly, and modelled by defining and replicating a few control hairs. Braids and twists are implemented as textured generalized cylinders. A synthesis of existing hair illumination models is used as a basis for an African hair illumination model. Parameter values to match African hair characteristics are discussed. A number of complete African hairstyles are shown, demonstrating that the techniques can be used to model and render African hair successfully.
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