基于启发式的移动支付应用用户界面评价:一个案例研究

B. Kumar, Shamina Hussein
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引用次数: 11

摘要

移动支付为移动设备创造了全新的机会,并提供了类似于电子商务的功能。这些设备的特性造成了两个主要限制,即屏幕尺寸小和缺乏输入能力,这使得为移动设备设计应用程序成为一项具有挑战性的任务。重要的是,用户界面是用户友好的,并帮助用户轻松获得他们想要的结果。本研究采用启发式评价的方法,考察了沃达丰在斐济提供的基于短信的移动支付应用M-Paisa的界面。描述了基于15位专家参与的7种启发式方法对该应用程序的用户界面进行评估。结果表明,M-Paisa界面存在一些小的可用性问题,我们提供了解决这些问题的建议。本研究的结果可以应用于开发一套指导方针,以支持未来设计其他移动货币应用程序的有效界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Heuristic Based User Interface Evaluation of Mobile Money Application: A Case Study
Mobile money is creating entirely new opportunity for mobile devices and provides functionalities similar to e-commerce. The nature of these devices pose two major limitations that are small screen size and lack of input capability, which makes designing applications for mobile devices a challenging task. It is important that the user interface is user-friendly and help users easily obtain their desired results. This study applied heuristic evaluation to examine the interface of SMS based mobile money application provided by vodafone called M-Paisa in Fiji. User interface evaluation of this application based on seven heuristic involving fifteen experts is described. The results show that there are minor usability problems with M-Paisa interfaces and we provide our recommendations to address them. Findings of this research can be applied to develop a set of guidelines to support the future design of effective interfaces for other mobile money applications.
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