基于深度灰度图像的浅浮雕水印算法

Shiru Zhang, Ye Wu, Yuhua Bao, Jun Bai
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引用次数: 0

摘要

由于各种数字技术的发展,救灾产生趋向于数字化。与此同时,版权保护也日益突出。目前关于浅浮雕数字水印的研究在文献库中还没有找到。浮雕被认为是二维图像和三维模型之间的媒介,我们认为浮雕水印可以为未来三维水印的研究提供很大的帮助。本文提出了一种新的参考指标——边缘块比。在此指标下,我们将二维倒谱图像水印算法与边缘检测技术相结合,实现了浅浮雕水印。经过大量的实验,该方法能够较好地满足浮雕水印的不可见性,以及对常用浮雕编辑器的鲁棒性。为浅浮雕水印技术的发展指明了新的方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Watermarking Algorithm for Bas-Relief Based on Depth Grayscale Image
As a result of the development of various digital technologies, relief generation tends to be digitization. At the same time, the copyright protection is becoming more prominent. Currently research on digital watermarking for bas-relief has not been found in the literature libraries. The relief is considered to be a medium between 2D images and 3D models, we think relief watermarking can provide great help for the study of 3D watermarking in the future. In this paper, we propose a new reference indicator—edge block ratio. Under this index, we combine the two-dimensional cepstrum image watermarking algorithm and edge detection technology to achieve bas-relief watermarking. Through a lot of experiments, the method can better meet the invisibility of the relief watermark, as well as the robustness to common relief editors. It points out a new direction for bas-relief watermarking.
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