应用MCRNG作为游戏的随机发电机

Usman Nurhasan, Bagus Purnomo
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引用次数: 0

摘要

大多数游戏被用作娱乐手段,但也可以作为训练、教育和模拟的手段。在教育领域,教育游戏可以采用教育材料,以有趣的方式告知用户。为了给玩家带来挑战,游戏中运用了关卡和得分的概念。制作的游戏类型是基于测验的教育游戏。以文本、图像、声音和视频的形式制作有关脊椎动物和无脊椎动物分类知识的教育游戏元素。测试中使用的数据和答案也以随机方式显示。随机化过程使用了一个随机生成器,该生成器应用了乘法同余随机数生成器(CRNG)的概念。使用此生成器的目的是让用户在每个级别获得不同的问题和答案组合。这样用户就不会很快感到无聊,游戏也会变得更有趣。从而使用户间接地进行学习活动,因为所传达的信息是以知识的形式被包装成游戏的形式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TERAPAN MCRNG SEBAGAI GENERATOR ACAK UNTUK GAME
Most game s are used as a means of entertainment, but can also function as a means of training, education and simulation. In the field of education, educational game s can be applied by adopting educational materials to be informed in an interesting way to users. To provide a challenge to the user, the concept of level and scoring is applied in the game . The type of game  made is a quiz-based educational game . Elements of educational game s made in the form of text, images, sounds and videos regarding knowledge about the classification of vertebrate and invertebrate animals. The data and answers used in the quiz are also displayed in a random way. The randomization process uses a random generator that applies the concept of Multiplicative Congruential Random Number Generator (CRNG). The use of this generator is intended so that users get different questions and answer compositions at each level. This is so that the user does not get bored quickly and the game  becomes more interesting to play. So that the user indirectly conducts learning activities because the information conveyed is in the form of knowledge that is packaged in the form of a game.
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