多媒体叙事的设计

Sarah Bibi, Dian Shinta Sari, M. Putra
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引用次数: 1

摘要

在英语教学中,媒体的使用对巩固和促进这一过程至关重要。随着最近的科技浪潮,一些教师也在尝试使用数字平台来开发新媒体。这更容易吸引学生跟随课程,也增加了他们对学习的追求。本研究针对的是如何设计数字叙事来教授学生叙事。研究者使用Borg和Gall(2007)的教育研究和开发周期,将其调整为五个步骤,即(1)研究和信息收集,(2)规划,(3)初步产品开发,(4)初步现场测试,(5)初步产品修订。研究结果表明,数字叙事可以作为一种媒介来教授叙事。媒体的目的必须是交流和吸引学生。同样,对于学生来说,他们对使用数字叙事媒介来学习叙事感兴趣。因此,数字故事的设计就是为了满足这些需求,并有望对叙事教学有用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The design of multimedia storytelling
In teaching English, the use of media is essential to underpin and facilitate the process. With the recent waves of Technology, some teachers also make an exercise of a digital platform to develop new Media. It is easier to attract students to follow the lesson and also increase their pursuit of learning. This research directed to how the design of digital storytelling to teach narrative for students. The researcher used Educational Research and Development cycle from Borg and Gall (2007) which adjusted into five steps, namely (1) research and information gathering, (2) planning, (3) preliminary product developing, (4) preliminary field testing, and (5) primary product revision. The result of the research shows that digital storytelling can be utilised as a medium to teach narrative. The purpose of the medium must be communicative and attractive for the students. Equally, for the students, they are interested in using digital storytelling medium to learn about narrative. Hence, digital storytelling is designed to occupy those needs and is expected to be useful to teach narrative.
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