多媒体和图像存储要求

R. Hersch
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引用次数: 0

摘要

多媒体网络和系统的扩展依赖于对媒体流和交互式多媒体服务的实时支持。多媒体数据本质上是连续的、异构的和同步的,这三个特征结合在一起具有很强的实时性。同时,一些多媒体服务,如视频点播或分布式模拟,是实时应用程序,在其用户界面中具有复杂的时间功能。本文分析了构建此类实时多媒体系统的主要问题,并从体系结构的角度讨论了一些技术解决方案,特别是音视频数据的存储、处理和通信中的确定性和高效同步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multimedia and Image Storage Requirements
The expansion of multimedia networks and systems depends on real-time support for media streams and interactive multimedia services. Multimedia data are essentially continuous, heterogeneous, and isochronous, three characteristics with strong real-time implications when combined. At the same time, some multimedia services, like video-on-demand or distributed simulation, are real-time applications with sophisticated temporal functionalities in their user inter$ace. In this paper, we analyze the main problems in building such real-time multimedia systems, and we discuss under an architectural prospect some technological solutions, especially those regarding determinism and eficient synchronization in the storage, processing, and communication of audio and video data.
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