面向大数据集的交互式自由形式建模的书法接口

B. Araújo, J. Jorge
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引用次数: 8

摘要

我们提出了一个素描界面,用于建模由大点集定义的形状。我们的系统支持强大的建模操作,这些操作直接应用于定义表面的点。这些操作基于草图输入,允许使用简单笔画直接创建对象。对象可以通过边界过绘来编辑,也可以通过切割、表面浮雕、合并和克隆来编辑。通过结合这些操作,我们可以创建复杂的形状,包括具有尖锐特征的物体。我们的工作使用了统一隐式的多级划分(MPU)技术将点云转换为隐式表面。此外,我们还设计了一种利用微处理器结构的快速自适应增量多边形化算法。这使得局部重新多边形化成为可能,并允许实时修改大型点集,因为它避免了每次修改后从头开始重新计算整个多边形表示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Calligraphic Interface for Interactive Free-Form Modeling with Large Datasets
We present a sketching interface for modeling shapes defined by large sets of points. Our system supports powerful modeling operations that are applied directly to the points defining the surface. These operations are based on sketch input to allow directly creating objects using simple strokes. Objects may be edited by either by boundary over-sketching, or by cutting, relief drawing on surfaces, merging and cloning. By combining these operations we can create complex shapes, including objects with sharp features. Our work uses the Multi-level Partition of Unity Implicits (MPU) technique to convert point clouds into implicit surfaces. Furthermore, we have devised a fast adaptive incremental polygonization algorithm which takes advantage of the MPU structure. This makes local re-polygonization possible and allows real-time modifications to large point sets since it avoids re-calculating the whole polygonal representation from scratch after each modification.
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