全息体画廊:混合增强和虚拟现实显示人体解剖

Markus Santoso, C. Jacob
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引用次数: 3

摘要

在本文中,我们提出了一种结合虚拟和增强现实显示技术来展示人体解剖学的新方法。我们的目的是创建一个解剖画廊,它融合了现实世界的解剖标本,以3D打印模型的形式,与虚拟现实场景,并使用增强现实技术在这些不同的模式之间无缝移动。手势界面用于导航并与VR和现实中显示的元素进行交互。这里介绍的项目是迈向多用户、分布式探索环境的第一步,用于体验、教授和学习人体解剖学、生理学和运动学。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Holobody galleries: blending augmented and virtual reality displays of human anatomy
In this paper, we propose a novel way to illustrate human anatomy by combining virtual and augmented reality display technologies. Our intention is to create an anatomy gallery, which blends real world anatomy specimens, in the form of 3D printed models, with virtual reality scenes, and use augmented reality technology to seamlessly move between these different modalities. Hand gesture interfaces are used to navigate and interact with the elements displayed in VR and in real. The project introduced here serves as a first step towards a multi-user, distributed exploration environment to experience, teach and learn about human anatomy, physiology and kinesiology.
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