流离失所:关于移民相关创伤的360度虚拟现实叙事

Eman Al-Zubeidi, J. Seo
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引用次数: 0

摘要

流离失所是一个虚拟现实叙事,突出了移民引发的情感创伤。故事围绕着一对父亲和他的女儿展开,他们被迫逃离饱受战争蹂躏的国家巴勒斯坦,寻找一个新家。观众被一个包含四个场景的故事所吸引。每个场景都说明了流离失所的一个重要里程碑:逃离、旅程、异乡和新的开始。观众在叙事中扮演一个被动的角色,同时从头到尾都要承担跟随角色的责任。环境和角色在虚拟现实中被夸张地风格化和抽象,以提升与每个里程碑相关的情感。主要目标是创造一种亲密的体验,在观众和每个环境中的角色之间建立一种移情关系。《流离失所》目前正在进行中,将通过动画数字绘画以360度叙事的方式呈现
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Displaced: A 360-Degree Virtual Reality Narrative about Immigration-Related Trauma
Displaced is a virtual reality narrative that highlights the emotional trauma triggered by immigration. The story revolves around a father and his daughter who are forced to flee their war-torn country, Palestine, in search of a new home. The viewer is swept along a narrative comprising four scenes. Each scene illustrates one of the major milestones of displacement: Fleeing, Journey, Foreign Land, and New Beginning. The viewer plays a passive role in the narrative, all the while bearing the responsibility of shadowing the characters from start to finish. The environments and characters are hyperbolically stylized and abstracted in virtual reality to elevate the sentiment associated with each milestone. The main objective is to create an intimate experience that builds an empathetic relationship between the viewer and the characters in each environment. Displaced is currently a work in progress and will be presented as a 360-degree narrative told through animated digital paintings
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