退到一边:在原地行走运动中对横向运动的手势输入的初步探索

Congzhi Wang, Oana A. Dogaru, Patrick L. Strandholt, N. C. Nilsson, R. Nordahl, S. Serafin
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引用次数: 8

摘要

原地行走(WIP)技术为用户在虚拟现实中提供了一种相对自然的行走方式。然而,先前的研究主要集中在前进运动和涉及转弯的任务中的在制品。因此,对于在WIP中使用什么手势来实现回避,我们知之甚少。本文介绍了两项用户研究,比较了基于臀部运动、躯干倾斜和实际回避的三种不同类型的手势。第一项研究只关注横向运动,而第二项研究同时涉及向前和横向运动。这两项研究的结果都表明,倾斜的姿势会产生更自然的行走体验,而且这种姿势也会显著减少位置漂移。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Step aside: an initial exploration of gestural input for lateral movement during walking-in-place locomotion
Walking-in-place (WIP) techniques provide users with a relatively natural way of walking in virtual reality. However, previous research has primarily focused on WIP during forward movement and tasks involving turning. Thus, little is known about what gestures to use in combination with WIP in order to enable sidestepping. This paper presents two user studies comparing three different types of gestures based on movement of the hip, leaning of the torso, and actual sidesteps. The first study focuses on purely lateral movement while the second involves both forward and lateral movement. The results of both studies suggest that leaning yielded significantly more natural walking experiences and this gesture also produced significantly less positional drift.
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