一个严肃的游戏,改善姿势和脊柱健康,同时有乐趣

M. A. Rodrigues, D. V. Macedo, H. Pontes, Yvens R. Serpa, Y. R. Serpa
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引用次数: 9

摘要

我们提出了一个严肃的游戏,我们相信有潜力改善姿势和脊柱健康,同时仍然有乐趣。在我们的游戏中,我们纠正姿势偏差,表演和记忆延长序列。它在单人和多人模式下运行,使用触觉设备进行游戏控制,并使用微软Kinect进行手势交互。我们还通过用户研究来评估我们的游戏。结果表明,姿势矫正和延长的观察和体验影响了用户的行为,在游戏过程中激发了他们在现实生活中的反思和主动性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A serious game to improve posture and spinal health while having fun
We present a serious game which we believe that has the potential to improve posture and spinal health while still having fun. In our game, we correct postural deviations and perform and memorize lengthening sequences. It operates in the single and multiplayer modes using haptic devices for game control and uses the Microsoft Kinect for gestural interaction. We also conducted user studies to evaluate our game. The results show that observations and experiences of posture correction and lengthening influence the behavior of the users, stimulating reflections and initiatives in their real lives during game play.
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