奥克兰人脸模拟器

Mark Sagar
{"title":"奥克兰人脸模拟器","authors":"Mark Sagar","doi":"10.1145/2745234.2790331","DOIUrl":null,"url":null,"abstract":"The Auckland Face Simulator has been developed to create realistic, autonomously interactive, highly expressive human faces for use in applications from perceptual psychology research to new human-computer-interface technologies. The face models can represent the full range of facial muscle actions and can be precisely controlled to allow creation of novel static and dynamic stimuli for perceptual experiments. The models can also be driven by cognitive architectures in an interactive integrated system to create synthetic muscle activations. Or they can be driven by motion capture or by animation controls or any combination to achieve a high degree of realism and a full range of expression in real time.","PeriodicalId":121109,"journal":{"name":"ACM SIGGRAPH 2015 Computer Animation Festival","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Auckland face simulator\",\"authors\":\"Mark Sagar\",\"doi\":\"10.1145/2745234.2790331\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The Auckland Face Simulator has been developed to create realistic, autonomously interactive, highly expressive human faces for use in applications from perceptual psychology research to new human-computer-interface technologies. The face models can represent the full range of facial muscle actions and can be precisely controlled to allow creation of novel static and dynamic stimuli for perceptual experiments. The models can also be driven by cognitive architectures in an interactive integrated system to create synthetic muscle activations. Or they can be driven by motion capture or by animation controls or any combination to achieve a high degree of realism and a full range of expression in real time.\",\"PeriodicalId\":121109,\"journal\":{\"name\":\"ACM SIGGRAPH 2015 Computer Animation Festival\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-07-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2015 Computer Animation Festival\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2745234.2790331\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2015 Computer Animation Festival","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2745234.2790331","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

摘要

奥克兰面部模拟器的开发是为了创建逼真的、自主互动的、高度表达的人脸,用于从感知心理学研究到新的人机界面技术的应用。面部模型可以代表面部肌肉的全部动作,并且可以精确控制,以便为感知实验创造新的静态和动态刺激。这些模型还可以由交互式集成系统中的认知架构驱动,以创建合成肌肉激活。或者它们可以通过动作捕捉或动画控制或任何组合来驱动,以实现高度的真实感和实时的全方位表达。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Auckland face simulator
The Auckland Face Simulator has been developed to create realistic, autonomously interactive, highly expressive human faces for use in applications from perceptual psychology research to new human-computer-interface technologies. The face models can represent the full range of facial muscle actions and can be precisely controlled to allow creation of novel static and dynamic stimuli for perceptual experiments. The models can also be driven by cognitive architectures in an interactive integrated system to create synthetic muscle activations. Or they can be driven by motion capture or by animation controls or any combination to achieve a high degree of realism and a full range of expression in real time.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信