系列游戏的搞笑承诺:电影系列和数字游戏的前史

S. Higgins
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引用次数: 2

摘要

本文将探讨《美国之声》系列电影作为数字游戏的一部分。通过借鉴来自电子游戏研究的概念,本研究拓宽了我们对20世纪30年代至50年代中期好莱坞制作的面向年轻人的电影的理解。反过来,这也为新旧系列形式之间的连续性提供了新的优势,并阐明了数字游戏的前沿史。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Seriality's Ludic Promise: Film Serials and the Pre-History of Digital Gaming
This essay explores the American Sound Serial film as part of a continuum to which digital gaming may also belong. By drawing on concepts derived from the study of video games, this study broadens our understanding of youth-oriented films produced in Hollywood from the 1930s to the mid 1950s. In turn, this  provides a new vantage on continuities between old and new serial forms, and sheds light on digital gaming’s pre-history.
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