对职前教师STEM理解的松散部分游戏STEM(科学、技术、工程和数学)媒体的实施:以印度尼西亚雪朗市为例

R. F. Abadi, Siti Musayaroh, S. A. Sidik, Neti Asmiati, T. Y. Pratama, Dedi Mulia, Y. T. Utami, Sayidatul Maslahah
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引用次数: 2

摘要

本研究旨在实施基于STEM(科学、技术、工程和数学)的松散部分游戏媒体,以了解雪朗市的脑瘫职前教师。本研究的参与者为印尼雪朗市的脑瘫职前教师。参与者是21名教师。本活动的方法是案例研究。结果显示,学生对STEM的理解程度提高了26.2。可以得出结论,基于STEM的松散部分游戏媒体可以增加职前教师对STEM的理解,从而找到解决雪朗脑瘫职前教师所面临问题的方法。理解成绩的提高体现在STEM松散部分游戏的26.2分(从初始和最终测试来看),职前教师对基于STEM的松散部分媒体的理解为82.5分。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Implementation of Loose Part Play STEM (Science, Technology, Engineering, and Mathematics) Media on STEM Understanding of Pre-service Teachers: A Case Study in Serang City, Indonesia
This study aimed to implement the STEM (Science, Technology, Engineering, and Mathematics)-based Loose Part Play Media on an understanding of cerebral palsy pre-service teachers in the city of Serang. The participants in this study are cerebral palsy pre-service teachers in Serang, Indonesia. The participant was 21 teachers. The method in this activity is a case study. The results showed that increasing of the STEM understanding was 26.2. It can be concluded that the STEM-based loose part play media can increase the STEM understanding of the pre-service teachers to find solutions to the problems faced by cerebral palsy pre-service teachers in Serang. An increase in understanding achievement indicates this through loose part play STEM of 26.2 (seen from the initial and final test), and the pre-service teacher's understanding of STEM-based loose play part media is 82.5. 
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