D. Abramovitch, S. Andersson, K. Leang, W. Nagel, S. Ruben
{"title":"控制系统实时计算问题教程","authors":"D. Abramovitch, S. Andersson, K. Leang, W. Nagel, S. Ruben","doi":"10.23919/ACC55779.2023.10156102","DOIUrl":null,"url":null,"abstract":"This paper presents a tutorial on the elements of computation in a real-time control system. Unlike conventional computation or even computation in digital signal processing systems, computation in a feedback loop must be sensitive to issues of latency and noise around the loop. This presents some fundamental requirements, limitations, and design constraints not seen in other computational applications. The logic of presenting such a tutorial is that while the computer technology changes at a rapid pace, the principles of how we match that technology to the constraints of a feedback loop remain consistent over the years. We will discuss the different computational chains in a feedback system, ways to conceptualize the effects of time delay and jitter on the system, and present a three-layer-model for programming real-time computations. The tutorial also presents some filter and state-space structures that are useful for real-time computation. It concludes with an overview of the different sample rate ranges currently used in some typical control problems and a short discussion of how business models affect our choices in real-time computation.","PeriodicalId":397401,"journal":{"name":"2023 American Control Conference (ACC)","volume":"24 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-05-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Tutorial on Real-Time Computing Issues for Control Systems\",\"authors\":\"D. Abramovitch, S. Andersson, K. Leang, W. Nagel, S. Ruben\",\"doi\":\"10.23919/ACC55779.2023.10156102\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a tutorial on the elements of computation in a real-time control system. Unlike conventional computation or even computation in digital signal processing systems, computation in a feedback loop must be sensitive to issues of latency and noise around the loop. This presents some fundamental requirements, limitations, and design constraints not seen in other computational applications. The logic of presenting such a tutorial is that while the computer technology changes at a rapid pace, the principles of how we match that technology to the constraints of a feedback loop remain consistent over the years. We will discuss the different computational chains in a feedback system, ways to conceptualize the effects of time delay and jitter on the system, and present a three-layer-model for programming real-time computations. The tutorial also presents some filter and state-space structures that are useful for real-time computation. It concludes with an overview of the different sample rate ranges currently used in some typical control problems and a short discussion of how business models affect our choices in real-time computation.\",\"PeriodicalId\":397401,\"journal\":{\"name\":\"2023 American Control Conference (ACC)\",\"volume\":\"24 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-05-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 American Control Conference (ACC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/ACC55779.2023.10156102\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 American Control Conference (ACC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ACC55779.2023.10156102","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Tutorial on Real-Time Computing Issues for Control Systems
This paper presents a tutorial on the elements of computation in a real-time control system. Unlike conventional computation or even computation in digital signal processing systems, computation in a feedback loop must be sensitive to issues of latency and noise around the loop. This presents some fundamental requirements, limitations, and design constraints not seen in other computational applications. The logic of presenting such a tutorial is that while the computer technology changes at a rapid pace, the principles of how we match that technology to the constraints of a feedback loop remain consistent over the years. We will discuss the different computational chains in a feedback system, ways to conceptualize the effects of time delay and jitter on the system, and present a three-layer-model for programming real-time computations. The tutorial also presents some filter and state-space structures that are useful for real-time computation. It concludes with an overview of the different sample rate ranges currently used in some typical control problems and a short discussion of how business models affect our choices in real-time computation.