系统控制与用户控制的个性化方法比较

Rita Orji, Kiemute Oyibo, G. F. Tondello
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引用次数: 31

摘要

个性化互动系统(包括游戏)可以提高其效率。本文探讨并比较了两种主要的个性化方法:系统控制和用户控制的自适应。对1768名用户的大规模探索性研究结果表明,这两种个性化系统技术都有7个共同的优势,即提高用户对系统相关性、有用性、交互性、易用性、可信度和信任度的感知,并提高用户的自我效能感。结果还揭示了每种方法特有的一些独特的优点和缺点,设计师在决定在个性化系统中使用合适的适应技术时应该考虑到这些优点和缺点。用户更喜欢系统而不是用户控制的适应。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Comparison of System-Controlled and User-Controlled Personalization Approaches
Personalizing interactive systems including games increases their effectiveness. This paper explores and compares two main approaches to personalization: system-controlled and user-controlled adaptation. The results of large-scale exploratory studies of 1768 users show that both techniques to personalizing systems share seven common strengths of increasing users' perception of a system's relevance, usefulness, interactivity, ease of use, credibility and trust, and also increases users' self-efficacy. The results also reveal some unique strengths and weaknesses peculiar to each of the approaches that designers should take into consideration when deciding on a suitable adaptation technique to use in personalizing their systems. Users prefer system- over user-controlled adaptation.
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