可靠的服务器:在Avalon/ c++中的设计与实现

R. Lerner
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引用次数: 7

摘要

Avalon/ c++是一种编程语言,它支持构建由一组通过网络通信的服务器组成的可靠程序。它为具有自定义同步和容错属性的用户定义数据类型提供高级语言支持。这些数据类型封装在服务器中,并通过导出的服务器操作进行访问。通过向服务器的实现者和调用者隐藏服务器的分布式特性,Avalon/ c++极大地简化了这些服务器的编程。Avalon/ c++利用了服务器和类的相似性,使服务器的定义和使用看起来像c++类。详细描述了一个典型的Avalon/ c++服务器,即目录服务器,客户端使用它来定位服务器。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Reliable servers:Design and implementation in Avalon/C++
Avalon/C++ is a programming language that supports the construction of reliable programs consisting of a set of servers communicating over a network. It provides high-level language support for user-defined data types with customized synchronization and fault-tolerance properties. These data types are encapsulated in servers, and accessed through exported server operations. Avalon/C++ greatly simplifies the programming of these servers by hiding the distributed nature of a server from both the implementor and callers of a server. Avalon/C++ exploits the similarity of servers and classes, making server definition and use look like that for C++ classes. A detailed description is given of a typical Avalon/C++ server, the catalog server, which is used by clients to locate servers.
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