虚拟现实中眼动模式分析的内容感知方法

Xiang-Zhi Cao, Richard Skarbez, Zhen He, H. Duh
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引用次数: 0

摘要

观察眼球运动是分析人的注意力的一种直接方法。正常环境下的眼动模式已被广泛研究。在虚拟现实(VR)环境中,以往的眼动模式研究主要基于与内容无关的影响因素。针对这一问题,本文研究了一种新的内容相关因子。选择一种关键的感兴趣区域(ROI),即视觉穿透入口,来分析眼动模式的差异。结果表明,与其他地区相比,用户对视觉穿透入口更感兴趣。此外,这种差异被认为是更高的平均固定密度。据我们所知,本文是第一次尝试研究虚拟现实环境中具体类型的ROI。本文所采用的方法可以应用于其他ROI分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Content-Aware Approach for Analysing Eye Movement Patterns in Virtual Reality
Observing eye movement is a direct way to analyse human’s attention. Eye movement patterns in normal environment have been widely investigated. In virtual reality (VR) environment, previous studies of eye movement patterns are mainly based on content-unrelated influential factors. Considering this issue, in this paper, a novel content-related factor is studied. One crucial kind of region of interest (ROI), namely vision-penetrable entrance, is chosen to analyse eye movement pattern differences. The results suggest that users show more interest in vision-penetrable entrances than in other regions. Furthermore, this kind of difference is identified as higher average density of fixation. As far as we know, this paper is the first attempt to study specific types of ROI in virtual reality environments. The method utilised in this paper can be applied in other ROI analysis.
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