泡状算法:一种生成泡状线条图的简单方法

Makito Oku
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引用次数: 1

摘要

在本文中,我提出了一种简单的生成泡状线条图的方法,称为泡状算法。该算法将二维区域建模为多边形,并迭代调整其顶点位置以最小化目标函数。该算法不仅使每个区域的表面光滑,而且使每个区域的面积接近预先指定的目标值。该算法的四种可能应用是:绘制气泡作为二维计算机图形,图形绘制,地理数据可视化和图像翘曲。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Bubbloid Algorithm: A Simple Method for Generating Bubble-like Line Drawings
In this paper, I propose a simple method for generating bubble-like line drawings, which is named as bubbloid algorithm. In this algorithm, two-dimensional regions are modeled as polygons, and their vertex positions are adjusted iteratively to minimize an objective function. This algorithm not only makes each region's surface smooth but also makes each region's area close to a target value, which is specified in advance. Four possible applications of the algorithm are shown: drawing bubbles as two-dimensional computer graphics, graph drawing, geographical data visualization, and image warping.
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