{"title":"不规则拓扑表面的纹理映射","authors":"J. J. Zheng, J. Zhang","doi":"10.1109/IV.2002.1028795","DOIUrl":null,"url":null,"abstract":"Texture-mapping a triangular or rectangular surface is easy to perform. However it is not so for irregular surfaces (n-sided surfaces where n > 4) due to lack of proper global parameters. In this paper we propose a mapping function capable of texturing an irregular surface based on the modelling expression of Zheng-Ball n-sided surfaces.","PeriodicalId":308951,"journal":{"name":"Proceedings Sixth International Conference on Information Visualisation","volume":"46 21","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-11-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Texture mapping on irregular topology surface\",\"authors\":\"J. J. Zheng, J. Zhang\",\"doi\":\"10.1109/IV.2002.1028795\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Texture-mapping a triangular or rectangular surface is easy to perform. However it is not so for irregular surfaces (n-sided surfaces where n > 4) due to lack of proper global parameters. In this paper we propose a mapping function capable of texturing an irregular surface based on the modelling expression of Zheng-Ball n-sided surfaces.\",\"PeriodicalId\":308951,\"journal\":{\"name\":\"Proceedings Sixth International Conference on Information Visualisation\",\"volume\":\"46 21\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-11-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings Sixth International Conference on Information Visualisation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IV.2002.1028795\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Sixth International Conference on Information Visualisation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IV.2002.1028795","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Texture-mapping a triangular or rectangular surface is easy to perform. However it is not so for irregular surfaces (n-sided surfaces where n > 4) due to lack of proper global parameters. In this paper we propose a mapping function capable of texturing an irregular surface based on the modelling expression of Zheng-Ball n-sided surfaces.