在线多人游戏空间中对性取向和性别认同的态度。

IF 1.7 4区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY
Psychological Reports Pub Date : 2024-12-01 Epub Date: 2023-01-23 DOI:10.1177/00332941231153798
Laura E Gillin, Margaret L Signorella
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引用次数: 0

摘要

在线视频游戏社区可以为边缘化人群提供归属感和支持,但同时也充斥着偏见和歧视。本研究旨在评估网络游戏中关于性取向和性别认同的正面和负面评论的普遍程度,并检验 LGBTQ+ 人员比异性恋和同性性别人员目睹或经历更多偏见的假设。在社交媒体网站和心理学课题库中发布的在线调查包括评分量表和与游戏相关对话的开放式问题。受访者(N = 185)提供他人负面例子的频率高于正面例子,并将严肃的评论归因于自己,而将玩笑和不经意的评论归因于他人。在所有受访者的性别身份中,他人负面评论的目标几乎都是 LGBTQ+ 人士。这些结果支持了关于网络游戏环境对边缘群体成员充满敌意的批评。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Attitudes Toward Sexual Orientation and Gender Identity in Online Multiplayer Gaming Spaces.

Online video game communities can provide a sense of belonging and support for marginalized people, while at the same time, can be rife with prejudice and discrimination. This study aimed to assess the prevalence of both positive and negative comments about sexual orientation and gender identity during online gaming, and to test the hypothesis that LGBTQ+ people witness or experience more prejudice than do heterosexual and cisgender persons. An online survey, distributed on social media sites and a psychology subject pool, included rating scales and open-ended questions on game-related conversations. Respondents (N = 185) provided negative examples made by others more frequently than positive ones and attributed serious comments to themselves versus jokes and offhand comments to others. Across all respondent gender identities, the targets of the negative comments by others were almost always LGBTQ+ persons. These results bolster critiques of online gaming environments as hostile to members of marginalized groups.

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来源期刊
Psychological Reports
Psychological Reports PSYCHOLOGY, MULTIDISCIPLINARY-
CiteScore
5.10
自引率
4.30%
发文量
171
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