Elodie Hurel, Marie Grall-Bronnec, Orianne Bouillard, Marion Chirio-Espitalier, Malcolm Barrangou-Poueys-Darlas, Gaëlle Challet-Bouju
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In general, results have been mixed, and a number of questions remain unanswered. Nevertheless, several studies showed cerebral changes when processing facial emotion that were linked with problematic gaming, while no link was obtained between nonproblematic gaming and empathy alterations. The influences of cooperation patterns, theory of mind, moral competence, and gaming frequency were highlighted. 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引用次数: 0
摘要
玩电子游戏与认知变化有关,还可能与社会心理障碍有关。当玩电子游戏失去控制时,就会出现游戏问题;在第 11 版《国际疾病分类》中,游戏障碍被认为是一种行为成瘾。用于理解行为成瘾的模型将认知作为成瘾发展、维持和复发的重要因素。然而,尽管有证据表明问题游戏患者的认知和社会功能发生了改变,但认知的某些方面,如社会认知,仍未得到充分探索。本综述旨在描述目前对接触电子游戏的人的社会认知的理解。我们纳入了所有评估社会认知的研究,这些研究针对的是接触电子游戏范围广泛的任何年龄段的参与者(从简单使用电子游戏(如至少两次接触)到问题游戏,根据纳入的研究进行定义)。这种广泛的接触范围使我们能够探索从反复接触到成瘾的整个过程。我们只纳入了使用神经心理学任务来评估社会认知的研究。患者报告的结果可能会受到主观自我报告数据的影响,因此未被纳入。检索从开始到 2022 年 1 月在三个数据库(PubMed、PsycINFO 和 Web of Science)中进行。系统性检索发现了 39 项评估面部情绪处理、移情、心智理论、社会决策、攻击行为和道德能力的研究。总体而言,研究结果喜忧参半,许多问题仍未得到解答。不过,有几项研究显示,面部情绪处理过程中的大脑变化与问题游戏有关,而非问题游戏与移情变化之间没有联系。研究还强调了合作模式、心智理论、道德能力和游戏频率的影响。最后,所评估的人群和所使用的方法存在很大的异质性。
Systematic Review of Gaming and Neuropsychological Assessment of Social Cognition.
Playing video games is associated with cognitive changes and possibly psychosocial difficulties. Problematic gaming occurs upon the loss of control over videogame playing; gaming disorder is considered a behavioral addiction in the 11th version of the International Classification of Diseases. Models used to understand behavioral addictions include cognition as an essential factor in the development, maintenance, and relapse of addiction. Nevertheless, some aspects of cognition, such as social cognition, remain underexplored, despite evidence of alterations in cognitive and social function among patients with problematic gaming. This review aimed to describe the current understanding of social cognition in individuals exposed to videogames. We included all studies assessing social cognition in participants of any age with a wide range of exposure to video games (from simple use of video games (such as at least two exposures) to problematic gaming, defined according to the included study). This wide range of exposure allowed us to explore the whole process from repeated exposure to addiction. We included only studies that used neuropsychological tasks to assess social cognition. Patient-reported outcomes that could be biased by subjective self-report data were not included. The search was conducted from inception to January 2022 in three databases (PubMed, PsycINFO, and Web of Science). The systematic search identified 39 studies that assessed facial emotion processing, empathy, theory of mind, social decision-making, aggressive behavior, and moral competence. In general, results have been mixed, and a number of questions remain unanswered. Nevertheless, several studies showed cerebral changes when processing facial emotion that were linked with problematic gaming, while no link was obtained between nonproblematic gaming and empathy alterations. The influences of cooperation patterns, theory of mind, moral competence, and gaming frequency were highlighted. Finally, there was substantial heterogeneity in the population assessed and the methods used.
期刊介绍:
Neuropsychology Review is a quarterly, refereed publication devoted to integrative review papers on substantive content areas in neuropsychology, with particular focus on populations with endogenous or acquired conditions affecting brain and function and on translational research providing a mechanistic understanding of clinical problems. Publication of new data is not the purview of the journal. Articles are written by international specialists in the field, discussing such complex issues as distinctive functional features of central nervous system disease and injury; challenges in early diagnosis; the impact of genes and environment on function; risk factors for functional impairment; treatment efficacy of neuropsychological rehabilitation; the role of neuroimaging, neuroelectrophysiology, and other neurometric modalities in explicating function; clinical trial design; neuropsychological function and its substrates characteristic of normal development and aging; and neuropsychological dysfunction and its substrates in neurological, psychiatric, and medical conditions. The journal''s broad perspective is supported by an outstanding, multidisciplinary editorial review board guided by the aim to provide students and professionals, clinicians and researchers with scholarly articles that critically and objectively summarize and synthesize the strengths and weaknesses in the literature and propose novel hypotheses, methods of analysis, and links to other fields.