{"title":"Espace de caractérisation des interactions gestuelles physiques sur dispositifs mobiles","authors":"Mathias Baglioni, Eric Lecolinet, Y. Guiard","doi":"10.1145/1629826.1629859","DOIUrl":"https://doi.org/10.1145/1629826.1629859","url":null,"abstract":"Mobile interaction has become one of the most prominent fields in HCI. Because interaction resources are limited (small sized screen, no physical keyboard), and due to the specific constraints involved in mobile usage, many new interaction techniques have been proposed for handheld devices in recent years. This paper reviews the state of the art for gesture-based physical interaction and the techniques that rely on this concept. We also propose a design space aimed at classifying the existing techniques in regards to the specific issues involved in mobile interaction.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"4 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"130826496","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Aurore Defays, Stéphane Safin, A. Billon, C. Decaestecker, Nadine Warzée
{"title":"Influence d'images évocatrices et distractrices sur une tâche de jugement en acoustique des salles","authors":"Aurore Defays, Stéphane Safin, A. Billon, C. Decaestecker, Nadine Warzée","doi":"10.1145/1629826.1629865","DOIUrl":"https://doi.org/10.1145/1629826.1629865","url":null,"abstract":"In the context of the design of a multimodal environment for room acoustics evaluation, we investigate the link between a projected image and the sound of an acoustic simulation. 54 subjects have been tasked to judge the level of reverberation of a sound in a control situation (without image) and in an experimental situation. In this experimental condition, half the subjects were presented a coherent image aiming at supporting the evaluation task and the other half, a disturbing image. Our results show a positive influence from the evocative images, and no influence from the distractive images.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"81 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"131654154","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Mesurer les émotions de l'utilisateur: quels fondements pour une démarche d'évaluation des systèmes interactifs?","authors":"Nadia Gauducheau","doi":"10.1145/1629826.1629855","DOIUrl":"https://doi.org/10.1145/1629826.1629855","url":null,"abstract":"For the past 10 years, numerous authors have considered necessary the extension of the evaluation of interactive systems to user experience dimensions, with a special interest on emotions. Nevertheless, measuring emotions raises conceptual and methodological issues. This paper presents a synthesis of studies performed in the domain; as well as the issues raised and makes some suggestions in order to overcome them.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"56 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"115377303","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Ethylene: composants dynamiques pour la mise en œuvre d'IHM plastiques en informatique ambiante","authors":"Lionel Balme, J. Coutaz","doi":"10.1145/1629826.1629839","DOIUrl":"https://doi.org/10.1145/1629826.1629839","url":null,"abstract":"Ubiquitous computing introduces new constraints on the way we build interactive systems. Traditionally centralized, user interfaces (UI) can be distributed across a dynamic set of heterogeneous devices. In this article, we examine these new kinds of UIs, named plastic UIs, from a software engineering perspective. They are dynamic adaptable distributed software, and they able to deal with device heterogeneity at multiple levels of abstraction. However, the generic solutions from distributed software do not take into account the specificity of human-computer interaction. To address these limitations, we propose Ethylene, a conceptual and technical framework to develop UIs for ubiquitous computing. Our solution is based on the integration of model driven engineering with a particular combination of component and service oriented approaches, as weel as an original way to overcome the heterogeneity of communication models between components.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"129647864","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Nicolas Gourier, Julien Letessier, Jérôme Maisonnasse, S. Borkowski
{"title":"Un kiosque interactif pour Espaces publics","authors":"Nicolas Gourier, Julien Letessier, Jérôme Maisonnasse, S. Borkowski","doi":"10.1145/1629826.1629884","DOIUrl":"https://doi.org/10.1145/1629826.1629884","url":null,"abstract":"In this demo, we present a new integrated, multi-touch and presence-aware kiosk, designed for public spaces. Existing public interactive systems offer limited interactions, which hinders their utility, usability and attractivity. To overcome these obstacles, we propose a computer vision-based approach to fluid tactilisation and context perception. This is coupled with an interaction toolkit inspired from PAC agents achitectures. An interactive application is described much like a web application---using asynchronous XML, CSS, and a Javascript- like language. GUI rendering performance is achieved by using the OpenGL-based canvas GML. Commercial installations show that naive users appropriate and use our kiosk.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"1 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128737983","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
Philippe A. Palanque, Jean-François Ladry, Eric Barboni, D. Navarre, Marco Winckler
{"title":"Une approche formelle pour i'evaluation de la tolérance aux interruptions des système interactifs","authors":"Philippe A. Palanque, Jean-François Ladry, Eric Barboni, D. Navarre, Marco Winckler","doi":"10.1145/1629826.1629848","DOIUrl":"https://doi.org/10.1145/1629826.1629848","url":null,"abstract":"This paper presents an approach for investigating potential disruptive effects of interruptions on task performance in a multitasking environment. The approach combines previous work in the field of interruption analysis, formal description techniques for interactive systems and stochastic processes to support performance analysis of user tasks constrained by the occurrence of interruptions in the working environment. The approach uses formal description techniques to provide a comprehensive description of user tasks, system and interruption behaviour. The detailed mechanism by which systems and interruptions behave is presented using a Petri nets-based formal description technique called Interactive Cooperative Objects (ICO). The use of a formal modeling technique for the description of these three components makes it possible to compare, analyze and integrate them. In particular, it allows us to determine which of the system states are actually affected by the occurrence of interruptions. The approach is exemplified by a case study that implements two interaction techniques for manipulating icons in a desktop environment.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"78 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124469767","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Malai: un modèle conceptuel d'interaction pour les systèmes interactifs","authors":"Arnaud Blouin, O. Beaudoux","doi":"10.1145/1629826.1629846","DOIUrl":"https://doi.org/10.1145/1629826.1629846","url":null,"abstract":"Despite the evolution of interaction, implementation frameworks for the development of Interactive Systems (IS) still focus on user interfaces (UI) where the notion of action and instrument are still ignored. This paper introduces Malai, a conceptual interaction model dedicated to the development of interactive systems. Malai aims at gathering principles of the Norman's action model, the instrumental interaction, the direct manipulation, the interactor concept and the DPI model. It completes works on data manipulation techniques used to link source data to UI. With the help of a use case, we present the four models that compose Malai: the interface model, the action model, the interaction model and the instrument model. Using these models, the SI code can be generated within an MDE approach (Model-Driven Enginnering).","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"86 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"124135301","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Une approche générique pour l'adaptation dynamique des IHM au contexte","authors":"Safa Hachani, Sophie Dupuy-Chessa, Agnès Front","doi":"10.1145/1629826.1629841","DOIUrl":"https://doi.org/10.1145/1629826.1629841","url":null,"abstract":"The contexts of use vary a lot. It becomes fundamental to adapt user interfaces (UI) to the context. In this article, we choose an approach based on models for UI adaptation. Our approach facilitates the adaptation through a generic and flexible specification of the task tree model. This specification takes into account both similarities and existent variations between different users contexts of the same application. Such models are afterwards adjusted by model transformation such as the Model Driven Engineering (MDE [6]), according to the user situation.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"422 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"123272665","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"L'écriture augmentée: enregistrer des explorations interactives avec une feuille de données scientifiques","authors":"C. Letondal, W. Mackay","doi":"10.1145/1629826.1629888","DOIUrl":"https://doi.org/10.1145/1629826.1629888","url":null,"abstract":"Pour les biologistes, les techniques d'interaction et de visualisation de données permettent de décrypter les informations issues des banques de données et des résultats de laboratoire. Cependant, les outils interactifs sont rarement conçus pour tracer les interactions et permettre au scientifique de suivre a posteriori les étapes de leurs explorations, et notamment d'en rendre compte dans leur cahier de laboratoire. Les techniques de papier interactifs traitent bien ce problème puisque l'instrument d'interaction - le stylo - est en même temps un instrument d'enregistrement \"naturel\" et tangible, souvent secondé par un enregistrement informatique automatique. Dans cet article, nous rappelons le contexte de cette étude puis nous décrivons lle prototype ainsi que sa conception progressive. Nous discutons ensuite les implications de cette approche.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"16 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"125007877","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
{"title":"Apport du system usability scale à l'activité d'ergonomie d'évaluation","authors":"Vanessa Larue","doi":"10.1145/1629826.1629850","DOIUrl":"https://doi.org/10.1145/1629826.1629850","url":null,"abstract":"Today telecommunications' market has to face an great competition. This stresses the delays of commercial launches, as it is necessary to be quickly able to position on the market.\u0000 Simplicity and utilisability evaluations of products or services is crucial to bring fast answers to decision-makers. Good assesment's scores will allow to minimize the risks.\u0000 To answer this problem, I describe in this article a test methodology that integrates on-line questionnaire sending to users' large number, and proposes the System Usability Scale's questionnaire to produce a utilisability final score directly understandable by the decision-makers.\u0000 The aim of this paper is to argue about the SUS choice, and give an example of implementation in this context.","PeriodicalId":131420,"journal":{"name":"Interaction Homme-Machine","volume":"14 1","pages":"0"},"PeriodicalIF":0.0,"publicationDate":"2009-10-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"128389353","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}