Virtual Teamwork in Gamified 3D Environment

Pub Date : 2023-01-01 DOI:10.36244/icj.2023.si-iodcr.3
Ferenc Erdós, R. Nemeth, Bayboboeva Firuza
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引用次数: 1

Abstract

Virtual teamwork has spread strongly in various fields in recent times. COVID lockdown measures radically boosted the use of distance-independent remote collaboration methods. Although there are many modern virtual 3D spaces available for teamwork today, they lack additional motivational factors other than the visual 3d experience. Based on this, we tried to research the possible benefits of using gamification technics in 3D virtual collaboration environments to increase virtual team members' motivation. This article attempts to explore and highlight the possibilities of this area, and propose a model framework for implementation of gamified elements in 3D virtual teamwork environments.
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游戏化3D环境下的虚拟团队合作
近年来,虚拟团队合作在各个领域得到了广泛的应用。COVID封锁措施从根本上促进了远程独立远程协作方法的使用。尽管现在有许多现代的虚拟3D空间可供团队合作使用,但除了视觉3D体验之外,它们缺乏额外的激励因素。基于此,我们试图研究在3D虚拟协作环境中使用游戏化技术来增加虚拟团队成员的动机可能带来的好处。本文试图探索和强调这一领域的可能性,并提出了一个在3D虚拟团队环境中实现游戏化元素的模型框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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