{"title":"English Title Educational Games with Scientific Stories and Teacher and Student Opinions on Science Teaching","authors":"Melike BEKER BAŞ, O. Karamustafaoğlu","doi":"10.33711/yyuefd.1075698","DOIUrl":null,"url":null,"abstract":"It is designed to teach to teach from exemplary design, which is used to make use of the design technique in science. A teaching can be created with educable games within the trainings from the 6th and from this education for the gains from the movement. 4 out of 4 educational games for the units and their use have been developed, implemented and shared. The application is prepared for what will be done with the training by taking the videos made with the implementation of 37 training classes in the 2019-2020 education stage. Regarding the action and the intended study, it was completed and completed with targeted group interviews with students and analyzed with NVivo12. In the research, it was benefited from the introduction of educational games in an environment where learning is embodied as a three-dimensional useful, benefiting from use without increasing interest and attention. Instructional games with scientific stories should be taught to textbooks by teaching an educational practice.","PeriodicalId":23699,"journal":{"name":"Yuzunci Yil Universitesi Egitim Fakultesi Dergisi","volume":"62 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-06-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Yuzunci Yil Universitesi Egitim Fakultesi Dergisi","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.33711/yyuefd.1075698","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
It is designed to teach to teach from exemplary design, which is used to make use of the design technique in science. A teaching can be created with educable games within the trainings from the 6th and from this education for the gains from the movement. 4 out of 4 educational games for the units and their use have been developed, implemented and shared. The application is prepared for what will be done with the training by taking the videos made with the implementation of 37 training classes in the 2019-2020 education stage. Regarding the action and the intended study, it was completed and completed with targeted group interviews with students and analyzed with NVivo12. In the research, it was benefited from the introduction of educational games in an environment where learning is embodied as a three-dimensional useful, benefiting from use without increasing interest and attention. Instructional games with scientific stories should be taught to textbooks by teaching an educational practice.