Using Dynamic Programming to Optimize Cellular Networks Modeled as Graphical Games

Pub Date : 2022-01-01 DOI:10.36244/icj.2022.4.9
Artur Poplawski, S. Szott
{"title":"Using Dynamic Programming to Optimize Cellular Networks Modeled as Graphical Games","authors":"Artur Poplawski, S. Szott","doi":"10.36244/icj.2022.4.9","DOIUrl":null,"url":null,"abstract":"Cellular networks are often modeled using game theory, with base stations as players contending for a shared resource (the radio channel). Alternatively, if base stations are considered as nodes joined by edges (which represent significant interference), we obtain a graph structure. A game represented in this way is called a graphical game. We explore this representation by decomposing the network graph through tree decomposition and apply dynamic programming to find the optimum welfare, i.e., a resource allocation strategy profile most effective from the point of view of the overall network performance. We verify our approach through simulations and discuss the possibility of implementing this solution in a distributed manner.","PeriodicalId":0,"journal":{"name":"","volume":null,"pages":null},"PeriodicalIF":0.0,"publicationDate":"2022-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.36244/icj.2022.4.9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

Cellular networks are often modeled using game theory, with base stations as players contending for a shared resource (the radio channel). Alternatively, if base stations are considered as nodes joined by edges (which represent significant interference), we obtain a graph structure. A game represented in this way is called a graphical game. We explore this representation by decomposing the network graph through tree decomposition and apply dynamic programming to find the optimum welfare, i.e., a resource allocation strategy profile most effective from the point of view of the overall network performance. We verify our approach through simulations and discuss the possibility of implementing this solution in a distributed manner.
分享
查看原文
用动态规划优化图形游戏模型的蜂窝网络
蜂窝网络通常使用博弈论建模,基站作为玩家争夺共享资源(无线信道)。或者,如果将基站视为由边(表示显著干扰)连接的节点,我们将得到一个图结构。以这种方式呈现的游戏被称为图像游戏。我们通过树形分解来分解网络图,并应用动态规划来寻找最优福利,即从整体网络性能的角度来看最有效的资源分配策略。我们通过模拟验证了我们的方法,并讨论了以分布式方式实现该解决方案的可能性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信