Similarity attack: An adversarial attack game for image classification based on deep learning

Xuejun Tian, Xinyuan Tian, Bingqin Pan
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Abstract

In order to allow users to incorrectly identify images by manipulating them using deep neural networks, this paper analyses the shortcomings of deep learning for image classification. It also develops a game that uses this technique. In the game, players can select one of their preferred product categories, causing the model to classify other product categories incorrectly as the one they selected. The goal of this game is to demonstrate to players the limitations of AI. We evaluate these programs based on their overall effectiveness, user satisfaction, and achievement of their objectives. The results show that this program is a successful method for arousing curiosity and stimulating thought. They can learn to appreciate the limitations of AI and the need to prioritize AI security in their daily activities.
相似攻击:一种基于深度学习的图像分类对抗攻击游戏
为了使用户能够通过使用深度神经网络操纵图像来错误地识别图像,本文分析了深度学习用于图像分类的缺点。它还开发了一款使用这种技术的游戏。在游戏中,玩家可以选择他们喜欢的产品类别之一,导致模型将其他产品类别错误地分类为他们选择的产品类别。这款游戏的目标是向玩家展示AI的局限性。我们根据项目的整体有效性、用户满意度和目标实现情况来评估这些项目。结果表明,该方案是一种激发好奇心和激发思维的成功方法。他们可以学会认识到人工智能的局限性,以及在日常活动中优先考虑人工智能安全的必要性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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