The experience and exploration of worlds in single-player video games

Q4 Arts and Humanities
Mark J. P. Wolf
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Abstract

The author indicates a few of the most common experiences that are encountered, particularly in single-player open-world games where exploration of the world plays a large part of the enjoyment of a game. The experiences mentioned in the essay are: arrival in the world, the gaining of an objective, the revelation of the expansiveness of the world, the first contact with the world’s residents, world routines, travel to the world’s boundaries, and the completist’s exhaustion of the world when one has seen and experienced everything.
在单人电子游戏中体验和探索世界
作者指出了一些最常见的体验,特别是在单人开放世界游戏中,对世界的探索是游戏乐趣的重要组成部分。文章中提到的经验是:到达世界,获得一个客观的东西,揭示世界的广阔,第一次接触世界的居民,世界的惯例,旅行到世界的边界,当一个人看到和经历了一切时,完成主义者对世界的疲惫。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Images (Poland)
Images (Poland) Arts and Humanities-Visual Arts and Performing Arts
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