A 3-D sound orchestra in the cyber space

D.H. Lee, K.N. Kim, S.D. Lee, U. Chong
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引用次数: 3

Abstract

In this paper, we propose the method of an improvement of 3D sound orchestra for two channel headphones in the cyber space. We set up the musical instruments with piano, cellos, and violins in virtual sphere space to carry out the performance. Sounds from each instrument are convolved with HRTF (head related transfer function) and is mixed by using the Sound Forge Software. We analyze the effects of the sound characteristics of each instrument location for 3D sound listening.
网络空间的三维管弦乐队
本文提出了一种改进双声道耳机在网络空间中的三维管弦乐的方法。我们在虚拟球体空间中设置了钢琴、大提琴、小提琴等乐器进行表演。来自每种乐器的声音都与HRTF(头部相关传递函数)进行卷积,并通过使用声音伪造软件进行混合。我们分析了每个仪器位置的声音特性对三维声音聆听的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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