A Design Space Exploration of Worlds in Miniature

K. Danyluk, Barrett Ens, B. Jenny, Wesley Willett
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引用次数: 32

Abstract

Worlds-in-Miniature (WiMs) are interactive worlds within a world and combine the advantages of an input space, a cartographic map, and an overview+detail interface. They have been used across the extended virtuality spectrum for a variety of applications. Building on an analysis of examples of WiMs from the research literature we contribute a design space for WiMs based on seven design dimensions. Further, we expand upon existing definitions of WiMs to provide a definition that applies across the extended reality spectrum. We identify the design dimensions of size-scope-scale, abstraction, geometry, reference frame, links, multiples, and virtuality. Using our framework we describe existing Worlds-in-Miniature from the research literature and reveal unexplored research areas. Finally, we generate new examples of WiMs using our framework to fill some of these gaps. With our findings, we identify opportunities that can guide future research into WiMs.
微缩世界的设计空间探索
微缩世界(WiMs)是一个世界中的交互式世界,它结合了输入空间、制图地图和概览+详细界面的优点。它们已在扩展虚拟频谱中用于各种应用程序。基于对研究文献中wm实例的分析,我们提出了一个基于七个设计维度的wm设计空间。此外,我们扩展了wim的现有定义,以提供一个适用于扩展现实范围的定义。我们确定了大小范围、抽象、几何、参考框架、链接、多重和虚拟的设计维度。使用我们的框架,我们从研究文献中描述了现有的微型世界,并揭示了未开发的研究领域。最后,我们使用我们的框架生成wim的新示例,以填补其中的一些空白。根据我们的发现,我们发现了可以指导未来研究WiMs的机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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