Falling Asleep Together: What Makes Activities in Social Virtual Reality Meaningful to Users

Divine Maloney, Guo Freeman
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引用次数: 66

Abstract

The increasingly popular social virtual reality (VR) is dramatically transforming how people meet, interact, and socialize online. These immersive digital spaces blend aspects of the online and offline worlds, creating new opportunities for online interactivity. Yet, questions still remain about what individuals actually do in social VR and how they envision and reflect on the design of social VR technologies. In this paper, we report our findings of an interview study (N=30)that investigated what made activities on these platforms meaningful to users as well as users' recommendations for designing social VR to better support such activities. Our findings expand current literature on social dynamics and sociality in online digital spaces by focusing on social VR. We also inform future design directions to create more socially supportive and satisfying social VR space.
一起入睡:社交虚拟现实活动对用户的意义
日益流行的社交虚拟现实(VR)正在极大地改变人们在网上见面、互动和社交的方式。这些身临其境的数字空间融合了在线和离线世界的各个方面,为在线互动创造了新的机会。然而,关于个人在社交虚拟现实中实际做了什么,以及他们如何设想和反思社交虚拟现实技术的设计,问题仍然存在。在本文中,我们报告了一项访谈研究(N=30)的结果,该研究调查了是什么让这些平台上的活动对用户有意义,以及用户对设计社交VR以更好地支持此类活动的建议。我们的研究结果通过关注社交虚拟现实扩展了当前关于在线数字空间中的社会动态和社会性的文献。我们还告知未来的设计方向,以创造更多的社会支持和满足的社交VR空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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