Dthreads: efficient deterministic multithreading

Tongping Liu, Charlie Curtsinger, E. Berger
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引用次数: 254

Abstract

Multithreaded programming is notoriously difficult to get right. A key problem is non-determinism, which complicates debugging, testing, and reproducing errors. One way to simplify multithreaded programming is to enforce deterministic execution, but current deterministic systems for C/C++ are incomplete or impractical. These systems require program modification, do not ensure determinism in the presence of data races, do not work with general-purpose multithreaded programs, or run up to 8.4× slower than pthreads. This paper presents Dthreads, an efficient deterministic multithreading system for unmodified C/C++ applications that replaces the pthreads library. Dthreads enforces determinism in the face of data races and deadlocks. Dthreads works by exploding multithreaded applications into multiple processes, with private, copy-on-write mappings to shared memory. It uses standard virtual memory protection to track writes, and deterministically orders updates by each thread. By separating updates from different threads, Dthreads has the additional benefit of eliminating false sharing. Experimental results show that Dthreads substantially outperforms a state-of-the-art deterministic runtime system, and for a majority of the benchmarks evaluated here, matches and occasionally exceeds the performance of pthreads.
Dthreads:高效的确定性多线程
众所周知,多线程编程很难做到正确。一个关键问题是不确定性,它使调试、测试和再现错误变得复杂。简化多线程编程的一种方法是强制执行确定性,但是当前用于C/ c++的确定性系统是不完整的或不切实际的。这些系统需要修改程序,不能确保存在数据竞争时的确定性,不能与通用多线程程序一起工作,或者运行速度比pthread慢8.4倍。本文介绍了Dthreads,一个高效的确定性多线程系统,用于未修改的C/ c++应用程序,取代了pthreads库。在面对数据竞争和死锁时,dthread强制执行确定性。Dthreads的工作原理是将多线程应用程序分解为多个进程,并使用私有的、写时复制的映射到共享内存。它使用标准的虚拟内存保护来跟踪写操作,并确定每个线程的更新顺序。通过分离来自不同线程的更新,Dthreads还具有消除错误共享的额外好处。实验结果表明,dthread的性能大大优于最先进的确定性运行时系统,并且对于本文评估的大多数基准测试,dthread的性能与pthread相当,有时甚至超过了pthread。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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