Tactical Technical Communication and Player-Created (DIY) Patch Notes: A Case Study

Elizabeth Caravella, S. Holmes
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引用次数: 1

Abstract

Relying on rhetorical analysis, this article explores the rhetoric and ethics of a particular type of designer- and player-created technical communication genre, video patch notes, to further explore how various technical communication genres structure the experience of play. By providing a case study of official video patch notes for the game Overwatch in combination with Youtube user dinoflask's satirical fan made videos, the article examines both developers’ communication practices and the ways in which players creatively negotiate and re-purpose these practices in order to illustrate how such tactical technical communication remixes sustain a subtle dialogue between players and developers. This dialogue in particular illuminates pain points between stakeholders (in this case, discrepancies between developer intent and player experience) in ways that could potentially offer a means of persuading particularly ideologically fixed audiences, highlighting how practitioners might use tactical technical communication with activist intent.
战术技术交流和玩家创造(DIY)补丁说明:案例研究
本文以修辞分析为基础,探讨了设计师和玩家创造的技术交流类型——视频补丁说明的修辞和伦理,以进一步探讨各种技术交流类型是如何构建游戏体验的。本文以《守望先锋》游戏的官方视频补丁说明为例,结合Youtube用户dinoflask的讽刺粉丝制作的视频,分析了开发者的交流实践,以及玩家创造性地协商和重新利用这些实践的方式,以说明这种战术技术交流如何在玩家和开发者之间维持微妙的对话。这种对话特别阐明了利益相关者之间的痛点(在这种情况下,开发者意图和玩家体验之间的差异),这可能会提供一种说服意识形态固定的受众的方法,突出实践者如何使用带有激进意图的战术技术交流。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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CiteScore
2.90
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