{"title":"Trajectory of Game Experience and Social Capital for Korean Adolescent Game Users","authors":"Kang Jin Lee, Jeonggi Lim","doi":"10.15855/SWP.2020.47.3.287","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":10619,"journal":{"name":"Comparative Political Economy: Social Welfare Policy eJournal","volume":"191 1","pages":"287-313"},"PeriodicalIF":0.0000,"publicationDate":"2020-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Comparative Political Economy: Social Welfare Policy eJournal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.15855/SWP.2020.47.3.287","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}