Research on Virtual Scene Interaction in Environmental Art Design

Y. Qin
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Abstract

With the traditional interactive method of virtual scene, when users observe art design works of virtual scene environment, they usually cannot understand where they are at the moment and feel lost. Therefore, a new interactive method of virtual scene in environment art design is proposed. The design model of the environment scene is introduced. The design process of the interactive module is introduced, and the location of the user in the three-dimensional scene is determined. The realization process of the interactive communication module is analyzed, and the implementation mechanism and process of virtual scene interaction are introduced. In the two-dimensional map, the plane coordinates are transmitted to the virtual scene, then using the relocation function to get the coordinates in the virtual scene, and display virtual scenes centered on this coordinates to achieve the purpose of interactive virtual scene. Experimental results show that the proposed method can effectively realize virtual scene interaction without loss of memory, and the hardware consumption and real-time testing can meet the requirements of user vision and interactive experience, strong robustness, high degree of user interest.
环境艺术设计中的虚拟场景交互研究
在传统的虚拟场景交互方式下,用户在观看虚拟场景环境的艺术设计作品时,往往无法理解自己身处何处,产生迷失感。为此,提出了一种新的环境艺术设计中的虚拟场景交互方法。介绍了环境场景的设计模型。介绍了交互模块的设计过程,确定了用户在三维场景中的位置。分析了交互通信模块的实现过程,介绍了虚拟场景交互的实现机制和过程。在二维地图中,将平面坐标传输到虚拟场景中,然后利用重新定位功能获取虚拟场景中的坐标,并以该坐标为中心显示虚拟场景,达到交互式虚拟场景的目的。实验结果表明,所提方法能有效实现虚拟场景交互而不丢失记忆,硬件消耗和实时性测试均能满足用户视觉和交互体验要求,鲁棒性强,用户兴趣度高。
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