A study of integrating social networking service into the virtual pet web game system

Lin Hui, Wan-chi Lin, Xiwen Li
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引用次数: 1

Abstract

As the World Wide Web developed and the utilization rate of the mobile device grew up, a lot of computer game companies chose to expand their product platform to the web games or the smart phone apps. These two kinds of game categories can become as popular as nowadays, because these are the ways that users can easily have access to and to play the games with. Based on the above and the fact that social networking service has become a part of our daily life, we decided to merge all social network features into our web game to make our games more compatible. This research is focused on virtual pet game with ability of allowing interaction between friends' pets and sharing messages among friends and the system are accessible through the web browser. In the future, we will combine social network system and the virtual pet game and also make a smart phone app version out of the combination, so that the users can take care of their own virtual pets anytime and anywhere as long as they have access to the Internet.
将社交网络服务融入虚拟宠物网页游戏系统的研究
随着万维网的发展和移动设备使用率的提高,许多电脑游戏公司选择将其产品平台扩展到网页游戏或智能手机应用。这两种类型的游戏能够像现在一样流行,因为这是用户能够轻松访问并玩游戏的方式。基于上述情况以及社交网络服务已经成为我们日常生活的一部分这一事实,我们决定将所有社交网络功能整合到我们的网页游戏中,以使我们的游戏更具兼容性。本研究的主要内容是虚拟宠物游戏,该游戏可以让朋友之间的宠物进行互动,并在朋友之间分享信息,该系统可以通过浏览器访问。未来,我们将把社交网络系统和虚拟宠物游戏结合起来,并结合出智能手机应用版本,让用户只要能上网,就可以随时随地照顾自己的虚拟宠物。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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