Performativity and Worldmaking

IF 0.1 0 FILM, RADIO, TELEVISION
Á. Bakk
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引用次数: 2

Abstract

The VR installation Hamlet Encounters is part of a larger project in which we try to find out what we can do with new technologies in live performances. In the case of Hamlet Encounters we are experimenting with virtual reality and motion capture. We try to combine these technologies, wondering what we can do with these and what these can do with us. In our practice as research project we primarily focus on the performative aspects of the media we use: how do media redefine our sense, play in the sense of affecting our senses, how can we make media also playful in the way we use them for building worlds, for staging, for self-referencing and self-reflecting?
表演和世界制造
VR装置《哈姆雷特遭遇》是一个更大项目的一部分,我们试图在现场表演中找到我们可以用新技术做些什么。在《哈姆雷特遭遇》中,我们正在尝试虚拟现实和动作捕捉技术。我们试着把这些技术结合起来,想知道我们能用这些技术做什么,这些技术又能用我们做什么。在我们作为研究项目的实践中,我们主要关注我们使用的媒体的表演方面:媒体如何重新定义我们的感官,在影响我们感官的意义上发挥作用,我们如何使媒体在我们使用它们来构建世界,舞台,自我参考和自我反思的方式中也具有游戏性?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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8
审稿时长
10 weeks
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