The role of boundary objects in collaborative design

IF 1 4区 社会学 0 HUMANITIES, MULTIDISCIPLINARY
Ari Krakowski, Lee Bishop, Eric Greenwald, Salina Yun
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引用次数: 0

Abstract

Museums and science centers are embracing collaborative design practices to invite diverse expertises into the design process. Co-construction of museum exhibits and experiences can help museums better engage and affirm local communities as well as facilitate disciplinary and educational research connected to museum experiences. To support more collaborative design processes, many museums are creating new frameworks capable of supporting authentic co-construction across wells of expertise, both within a museum infrastructure and with external partners. In this perspective, we share insights that have emerged through the development of such a framework at the Lawrence Hall of Science. We position this design framework as a collection of boundary objects (Star & Griesemer, 1989, 387) that can facilitate collaboration, and discuss the affordances of boundary objects for nurturing inclusive participation, knowledge-sharing, and shared ownership.

Abstract Image

边界对象在协同设计中的作用
博物馆和科学中心正在采用合作设计实践,邀请不同的专家参与设计过程。博物馆展品和体验的共建可以帮助博物馆更好地参与和肯定当地社区,并促进与博物馆体验相关的学科和教育研究。为了支持更多的合作设计过程,许多博物馆正在创建新的框架,能够支持在博物馆基础设施内和与外部合作伙伴之间进行真正的专业合作。从这个角度来看,我们分享了劳伦斯科学馆通过开发这样一个框架而产生的见解。我们将这个设计框架定位为一个可以促进协作的边界对象集合(Star&;Griesemer,1989387),并讨论了边界对象在培养包容性参与、知识共享和共享所有权方面的可供性。
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来源期刊
Curator: The Museum Journal
Curator: The Museum Journal HUMANITIES, MULTIDISCIPLINARY-
CiteScore
1.70
自引率
10.00%
发文量
63
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