Large scale medical image online three-dimensional reconstruction based on WebGL using four tier client server architecture

IF 1.8 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING
Wei Li, Shanshan Wang, Weidong Xie, Kun Yu, Chaolu Feng
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引用次数: 0

Abstract

The development of medical device technology has led to the rapid growth of medical imaging data. The reconstruction from two-dimensional images to three-dimensional volume visualization not only shows the location and shape of lesions from multiple views but also provides intuitive simulation for surgical treatment. However, the three-dimensional reconstruction process requires the high performance execution of image data acquisition and reconstruction algorithms, which limits the application to equipments with limited resources. Therefore, it is difficult to apply on many online scenarios, and mobile devices cannot meet high-performance hardware and software requirements. This paper proposes an online medical image rendering and real-time three-dimensional (3D) visualization method based on Web Graphics Library (WebGL). This method is based on a four-tier client-server architecture and uses the method of medical image data synchronization to reconstruct at both sides of the client and the server. The reconstruction method is designed to achieve the dual requirements of reconstruction speed and quality. The real-time 3D reconstruction visualization of large-scale medical images is tested in real environments. During the interaction with the reconstruction model, users can obtain the reconstructed results in real-time and observe and analyze it from all angles. The proposed four-tier client-server architecture will provide instant visual feedback and interactive information for many medical practitioners in collaborative therapy and tele-medicine applications. The experiments also show that the method of online 3D image reconstruction is applied in clinical practice on large scale image data while maintaining high reconstruction speed and quality.
基于WebGL的四层客户机-服务器架构的大规模医学图像在线三维重建
医疗器械技术的发展导致了医学成像数据的快速增长。从二维图像到三维体积可视化的重建不仅从多个视图显示病变的位置和形状,而且为手术治疗提供了直观的模拟。然而,三维重建过程需要图像数据采集和重建算法的高性能执行,这限制了在资源有限的设备上的应用。因此,很难在许多在线场景中应用,移动设备也无法满足高性能硬件和软件的要求。本文提出了一种基于Web图形库(WebGL)的在线医学图像绘制和实时三维可视化方法。该方法基于四层客户端-服务器架构,采用医学图像数据同步的方法在客户端和服务器两侧进行重建。该重建方法旨在实现重建速度和质量的双重要求。在真实环境中测试了大规模医学图像的实时三维重建可视化。在与重建模型的交互过程中,用户可以实时获得重建结果,并从各个角度对其进行观察和分析。所提出的四层客户端-服务器架构将为协作治疗和远程医疗应用中的许多医生提供即时视觉反馈和交互式信息。实验还表明,在线三维图像重建方法在保持高重建速度和质量的同时,在大规模图像数据的临床实践中得到了应用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Information Visualization
Information Visualization COMPUTER SCIENCE, SOFTWARE ENGINEERING-
CiteScore
5.40
自引率
0.00%
发文量
16
审稿时长
>12 weeks
期刊介绍: Information Visualization is essential reading for researchers and practitioners of information visualization and is of interest to computer scientists and data analysts working on related specialisms. This journal is an international, peer-reviewed journal publishing articles on fundamental research and applications of information visualization. The journal acts as a dedicated forum for the theories, methodologies, techniques and evaluations of information visualization and its applications. The journal is a core vehicle for developing a generic research agenda for the field by identifying and developing the unique and significant aspects of information visualization. Emphasis is placed on interdisciplinary material and on the close connection between theory and practice. This journal is a member of the Committee on Publication Ethics (COPE).
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