Yang Liu, Yangyu Fan, Haoyue Ma, Guoyun Lyu, Shiya Liu
{"title":"A method of face texture fusion based on visibility weight","authors":"Yang Liu, Yangyu Fan, Haoyue Ma, Guoyun Lyu, Shiya Liu","doi":"10.1051/jnwpu/20234120370","DOIUrl":null,"url":null,"abstract":"In the reconstruction process from 2D images to 3D face models, texture completion still suffers from pixel blurring and color inconsistency when face images are under different perspectives. In this paper, we propose a method based on visibility weights for face texture fusion. Meanwhile, for the complex geometric structure of the ear region where the traditional texture mapping algorithm is inapplicable, a skin color probability method with Gaussian model is used for pixel completion, and jointly optimized with the texture fusion band. Finally, we generate a complete and high-fidelity face texture model. The simulation experiment shows that the novel face texture fusion and completion method generates the perfect texture under multiple viewpoints. Our face texture model outperforms state-of-the-art techniques under the same rendering conditions.","PeriodicalId":39691,"journal":{"name":"西北工业大学学报","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"西北工业大学学报","FirstCategoryId":"1093","ListUrlMain":"https://doi.org/10.1051/jnwpu/20234120370","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"Engineering","Score":null,"Total":0}
引用次数: 0
Abstract
In the reconstruction process from 2D images to 3D face models, texture completion still suffers from pixel blurring and color inconsistency when face images are under different perspectives. In this paper, we propose a method based on visibility weights for face texture fusion. Meanwhile, for the complex geometric structure of the ear region where the traditional texture mapping algorithm is inapplicable, a skin color probability method with Gaussian model is used for pixel completion, and jointly optimized with the texture fusion band. Finally, we generate a complete and high-fidelity face texture model. The simulation experiment shows that the novel face texture fusion and completion method generates the perfect texture under multiple viewpoints. Our face texture model outperforms state-of-the-art techniques under the same rendering conditions.