Welcome to Normalton

R. Moore
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Abstract

This design case details the critical design decisions used in the development of an e-learning module library for North Carolina local government officials focused on land use regulations. These modules cover topics from an introduction to land use regulations, to evidentiary hearing conduct guidelines, defining vested rights, and explaining how to adopt and amend an ordinance. This project was in response to the North Carolina League of Municipalities (NCLM) members’ increased requests for training in this subject area. This organization requested the assistance of the two faculty members at the University of North Carolina at Chapel Hill School of Government (SOG) who specialize in this content area. Additionally, the professional organization wanted to mitigate risk from cases going to litigation for improper land use decisions. The Target Accomplishment Past Prototype Artifact (TAPPA) Process (Moore, 2016) was used for the module development. This five-step process emphasizes the rapid development of distance education content artifacts in close collaboration with subject matter experts. Between 2013 and 2018, the TAPPA iterative design process guided the development of sixteen modules moving from initial script to finished modules. This design case is relevant for instructional designers who need to develop comprehensive e-learning modules covering complex and often complicated tasks. Examples of design decisions, informed by Clark and Mayer (2016)’s principles of multimedia design, are dispersed through the design case.
欢迎光临Normalton
本设计案例详细介绍了为北卡罗来纳州地方政府官员开发电子学习模块库时使用的关键设计决策,该模块侧重于土地使用法规。这些单元涵盖了从土地使用条例介绍到证据听证行为准则、界定既得权利以及解释如何通过和修订法令等主题。该项目是为了回应北卡罗来纳州市政联盟(NCLM)成员对该主题领域培训的日益增加的要求。该组织请求北卡罗来纳大学教堂山政府学院(SOG)专门从事这一内容领域的两名教员的协助。此外,该专业组织希望降低因土地使用不当决定而提起诉讼的案件风险。模块开发使用了目标完成过去原型工件(TAPPA)过程(Moore,2016)。这个五步流程强调与主题专家密切合作,快速开发远程教育内容。2013年至2018年间,TAPPA迭代设计过程指导了16个模块的开发,从初始脚本到最终模块。本设计案例适用于需要开发涵盖复杂任务的综合电子学习模块的教学设计师。根据Clark和Mayer(2016)的多媒体设计原则,设计决策的例子分散在设计案例中。
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审稿时长
27 weeks
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