CREATIVE ACTIVITIES VALUATION USING A TOPSIS – BASED DECISION SUPPORT ALGORITHM

Emilia Madudova, Zuzana Palenčíková
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引用次数: 0

Abstract

The main goal of the paper is the creative activities valuation using a TOPSIS based decision support algorithm. As defined by Cutler & Carmichael (2010) tourist experience remains in memory, preceded by motivations and expectations and result in satisfaction or dissatisfaction. The creative tourism is not well developed in the Slovak Republic yet, and there is no theoretical evidence what kind of creative tourism activities the tourists are most interested in. As the results show, tourists very strongly prefer creative tourism activities connected to education. The results also show that tourists do not connect creative activities with tourist destinations, which should result in a more involved supply side in the future, with the support of the local economy and sustainability, including the crafts, art and local culture
利用基于topsis的决策支持算法对创意活动进行评估
本文的主要目标是利用基于TOPSIS的决策支持算法对创造性活动进行评估。正如卡特勒和卡迈克尔(2010)所定义的那样,旅游体验仍然存在于记忆中,先于动机和期望,并导致满意或不满意。斯洛伐克的创意旅游还没有得到很好的发展,游客对什么样的创意旅游活动最感兴趣也没有理论依据。结果显示,游客非常喜欢与教育相关的创意旅游活动。结果还表明,游客没有将创意活动与旅游目的地联系起来,这应该会导致未来在当地经济和可持续性的支持下,包括工艺,艺术和当地文化,供给侧更加参与
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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8 weeks
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