Development of Android-Based Learning Media on Operations of Integers

Nurin Afifah, A. Wintarti
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引用次数: 0

Abstract

The ongoing digitalizing education makes the use of technology is necessary to develop the learning media. Therefore, this research describes the development process of android-based learning media with the ADDIE model and find out the validity and practicality of it. The material is operations of integers because it’s a prerequisite for many other mathematics material. The research subjects were nine 7th-grade students in SMPN 5 Jombang since they had never been given the kind of math learning media based on Android in that school. They were consist of three categories of low, medium, and high mathematical ability to determine whether all types of students can understand the presence of media to achieve their learning mastery. The data analyzed using qualitative descriptive and quantitative data analysis techniques. The result of this research and development are : 1) The Android-based learning media called Math Moist; 2) The learning media is very valid based on the results of media and material validation with a validity percentage of 83.541%; 3) The media is very practical based on the student's response questionnaire scores, with a percentage of practicality is 88.7301%; 4) Based on the result of learning outcomes test, 8 of the 9 research subjects have completed learning after using media. Keywords: development, media, android-based, ADDIE, integer.  
基于android的整数运算学习媒体的开发
数字化教育的不断发展使得利用技术手段发展学习媒体成为必要。因此,本研究用ADDIE模型描述了基于android的学习媒体的开发过程,并验证了该模型的有效性和实用性。材料是整数运算因为它是许多其他数学材料的先决条件。研究对象是SMPN 5 Jombang的9名七年级学生,因为他们在学校从未使用过基于Android的数学学习媒体。他们由低、中、高三种数学能力组成,以确定是否所有类型的学生都能理解媒体的存在,从而实现他们的学习掌握。数据分析采用定性、描述性和定量数据分析技术。这一研究和开发的成果是:1)基于android的学习媒体Math Moist;2)从媒体和材料验证结果来看,学习媒体是非常有效的,效度为83.541%;3)从学生回答问卷得分来看,媒体的实用性很强,实用性百分比为88.7301%;4)根据学习成果测试的结果,9名研究对象中有8名在使用媒体后完成了学习。关键词:开发,媒体,基于android, ADDIE,整数。
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自引率
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发文量
55
审稿时长
24 weeks
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