3D localization using lensless event sensors for fast-moving objects

IF 2.9 3区 工程技术 Q2 ENGINEERING, ELECTRICAL & ELECTRONIC
Yue You , Yihong Wang , Yu Cai , Mingzhu Zhu , Bingwei He
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引用次数: 0

Abstract

A novel event sensor-based object localization method is proposed in this paper. It addresses the accuracy limitations of event sensors caused by their limited spatial resolution and binary grayscale levels. The method uses flickering beacons and replaces the event camera's lens with a mask printed with a marker field. This configuration distributes location-coded events across the entire sensor instead of confining them to a small region, as in traditional methods. Major algorithms, including pattern simulation and optimized matching, are designed to achieve 3D localization and pose estimation. Experiments show a 17.3% accuracy improvement over state-of-the-art event-based methods in average translation error, consistent across varying distances and angles. This demonstrates its suitability for surgical navigation, virtual reality, and other precise, real-time localization tasks.

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来源期刊
Digital Signal Processing
Digital Signal Processing 工程技术-工程:电子与电气
CiteScore
5.30
自引率
17.20%
发文量
435
审稿时长
66 days
期刊介绍: Digital Signal Processing: A Review Journal is one of the oldest and most established journals in the field of signal processing yet it aims to be the most innovative. The Journal invites top quality research articles at the frontiers of research in all aspects of signal processing. Our objective is to provide a platform for the publication of ground-breaking research in signal processing with both academic and industrial appeal. The journal has a special emphasis on statistical signal processing methodology such as Bayesian signal processing, and encourages articles on emerging applications of signal processing such as: • big data• machine learning• internet of things• information security• systems biology and computational biology,• financial time series analysis,• autonomous vehicles,• quantum computing,• neuromorphic engineering,• human-computer interaction and intelligent user interfaces,• environmental signal processing,• geophysical signal processing including seismic signal processing,• chemioinformatics and bioinformatics,• audio, visual and performance arts,• disaster management and prevention,• renewable energy,
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