Wien Hong , Guan-Zhong Su , Wei-Ling Lin , Tung-Shou Chen
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引用次数: 0
Abstract
Data embedding methods utilizing a three-dimensional reference table (3DRT) modify pixels to embed digits from various bases using the 3DRT. However, the current 3DRT-based methods are constrained to specific bases and necessitate a physical 3DRT for both embedding and extraction processes. This paper introduces a novel approach that constructs the 3DRT using groups of anisotropic cubes to minimize embedding distortion. The 3DRT is virtualized by representing it as a two-coefficient equation, eliminating the need for a physical 3DRT during embedding and extraction. This virtualization significantly reduces computational complexity, enabling embedding and extraction through straightforward calculations. Furthermore, virtualization decreases the storage space required for the 3DRT. Experimental results demonstrate that the proposed method achieves high image quality and embedding capacity. Specifically, at embedding rate of 2 and 3 bits per pixel, the method produces quality scores of 46.99 dB and 40.91 dB, respectively, across 200 test images.
期刊介绍:
The Journal of Visual Communication and Image Representation publishes papers on state-of-the-art visual communication and image representation, with emphasis on novel technologies and theoretical work in this multidisciplinary area of pure and applied research. The field of visual communication and image representation is considered in its broadest sense and covers both digital and analog aspects as well as processing and communication in biological visual systems.