Extended Lanchester–Osipov Model for Accounting Combat Units with Single Burst Effect in Strategic Computer Games

IF 0.6 4区 计算机科学 Q4 AUTOMATION & CONTROL SYSTEMS
I. D. Laryushin, Y. A. Koltochenko
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引用次数: 0

Abstract

A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.

Abstract Image

计算电脑策略游戏中具有单次爆发效应的战斗单位的扩展Lanchester-Osipov模型
建立了一个模型来描述两支军队之间的对抗,每支军队同时包含两种类型的战斗单位:连续火力和离散火力。根据已知的敌军组成编制了最优的军队组成结构,并对其进行了研究。为了验证这一理论,在一个简单的战略游戏中进行了战斗模拟。
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来源期刊
Automation and Remote Control
Automation and Remote Control 工程技术-仪器仪表
CiteScore
1.70
自引率
28.60%
发文量
90
审稿时长
3-8 weeks
期刊介绍: Automation and Remote Control is one of the first journals on control theory. The scope of the journal is control theory problems and applications. The journal publishes reviews, original articles, and short communications (deterministic, stochastic, adaptive, and robust formulations) and its applications (computer control, components and instruments, process control, social and economy control, etc.).
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