Evolutive 3D Urban Data Representation through Timeline Design Space

IF 2.7 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING
C. Le Bihan Gautier, J. Delanoy, G. Gesquière
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引用次数: 0

Abstract

Cities are constantly changing to adapt to new societal and environmental challenges. Understanding their evolution is thus essential to make informed decisions about their future. To capture these changes, cities are increasingly offering digital 3D snapshots of their territory over time. However, existing tools to visualise these data typically represent the city at a specific point in time, limiting a comprehensive analysis of its evolution. In this paper, we propose a new method for simultaneously visualising different versions of the city in a 3D space. We integrate the different versions of the city along a new way of 3D timeline that can take different shapes depending on the needs of the user and the dataset being visualised. We propose four different shapes of timelines and three ways to place the versions along it. Our method places the versions such that there is no visual overlap for the user by varying the parameters of the timelines, and offer options to ease the understanding of the scene by changing the orientation or scale of the versions. We evaluate our method on different datasets to demonstrate the advantages and limitations of the different shapes of timeline and provide recommendations so as to which shape to chose.

通过时间轴设计空间进化三维城市数据表示
城市在不断变化,以适应新的社会和环境挑战。因此,要对城市的未来做出明智的决策,了解城市的发展变化至关重要。为了捕捉这些变化,越来越多的城市开始提供其领土随时间变化的数字三维快照。然而,现有的可视化这些数据的工具通常代表城市在特定时间点的情况,从而限制了对其演变的全面分析。在本文中,我们提出了一种在三维空间中同时可视化不同版本城市的新方法。我们通过一种新的三维时间轴方式将不同版本的城市整合在一起,这种时间轴可以根据用户的需求和可视化数据集的不同而呈现出不同的形状。我们提出了四种不同形状的时间轴和三种沿时间轴放置版本的方法。我们的方法通过改变时间轴的参数来放置版本,从而避免用户视觉上的重叠,并通过改变版本的方向或比例来提供便于理解场景的选项。我们在不同的数据集上对我们的方法进行了评估,以展示不同形状时间线的优势和局限性,并就选择哪种形状的时间线提出建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Computer Graphics Forum
Computer Graphics Forum 工程技术-计算机:软件工程
CiteScore
5.80
自引率
12.00%
发文量
175
审稿时长
3-6 weeks
期刊介绍: Computer Graphics Forum is the official journal of Eurographics, published in cooperation with Wiley-Blackwell, and is a unique, international source of information for computer graphics professionals interested in graphics developments worldwide. It is now one of the leading journals for researchers, developers and users of computer graphics in both commercial and academic environments. The journal reports on the latest developments in the field throughout the world and covers all aspects of the theory, practice and application of computer graphics.
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